Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar

REVIEW · LONDON

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar

5.0 · 160 reviews 1 hour (approx.) Tickets from $69 Run by Navrtar · Sold through Viator
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London has a new kind of rainy-day plan. At Navrtar, you get a 60-minute free-roam VR session, switching from multiplayer mini-games to the big Contagion VR 2150 zombie showdown in one continuous experience. I like the build-up and the team adrenaline, but one possible drawback is that some rounds can feel stale and a bit overly robotic.

What makes this work well is the pacing and the space. You’re roaming through a dedicated 2,000-square-foot arena, so you are not just standing still and waving your arms. Then the format shifts gears, from multiplayer competition in the first half to a team-based shooting fight in the second half, which keeps it from feeling like one long repeat.

After the action, you get a breather in the bar area. You can refuel with food and drinks you buy yourself, and you can also play table games for friendly score-chasing, which is a nice way to keep the group energy going in a bar setting that feels normal, not theme-park stiff.

Key Things to Know Before You Go

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Key Things to Know Before You Go

  • You get a full hour of VR, with the action split into two distinct halves (mini-games first, zombie fight second)
  • Free-roam in a large arena: you play across about 2,000 square feet
  • Team play matters in the second half during Contagion VR 2150
  • A bar break is built in, and you can buy food and drinks during downtime (own expense)
  • Small groups: maximum 6 travelers per session helps keep the pacing friendly
  • Family-friendly pace makes it a solid option for older kids and adults, especially in bad weather

What the Navrtar Free-Roam VR Session Actually Feels Like

This is a one-hour, guided VR experience at a bar in London, which is a big part of the charm. The staff run the flow, you step into the virtual world, and when you’re not in the game you are back in a social space with food, drink, and table games.

I like that the experience is structured, not chaotic. The first half is about skill and competition, multiplayer mini-games that help you learn the controls fast and get your confidence up. Then the second half goes heavier on teamwork with a zombie-shooting showdown called Contagion VR 2150, where every moment pushes you to coordinate with your team.

You should also know what not to expect. This is not a calm, quiet museum-style stop. You’re wearing headgear, moving around in an arena, and focusing on targets and timing. If you want a gentle evening plan, this is the wrong fit. If you want a rainy-day activity with real energy, this is exactly the right lane.

The overall rating is very high, with 96% recommending it, and the score lands at 4.8. That usually signals two things: people feel they got their money’s worth, and the flow is easy enough that first-timers can still enjoy it.

You can also read our reviews of more tours and experiences in London.

The Two-Part Game Plan, Mini-Games First and Zombies Second

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - The Two-Part Game Plan, Mini-Games First and Zombies Second
Your hour is split into two clear acts. The first act is a set of multiplayer mini-games in an arena setting. Think of this as the warm-up and the chance to build a strategy. You get competitive moments early, which helps your brain stop treating VR like a puzzle and start treating it like a game.

The second act is Contagion VR 2150, a zombie-shooting showdown. This is where you switch from competing with each other to cooperating with your team. The game has you facing waves of undead enemies, and the core fun is managing aim and reaction time while your team is counting on you to help hold the line.

Why this matters for you: that transition is not random. If the whole session were just one mode, it could get repetitive fast. By splitting it into mini-games and then a bigger set-piece fight, the experience keeps changing rhythm, which makes it easier to stay focused through the full hour.

One caveat to keep in mind is that not every round will feel equally fresh. A common nitpick is that some rounds can feel stale and a bit robotic. If you’re the kind of person who hates any repetition, you might feel that more than someone who is just in it for the action and the social chaos.

Roaming Through a 2,000-Square-Foot Arena: What That Means in Practice

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Roaming Through a 2,000-Square-Foot Arena: What That Means in Practice
Free-roam sounds cool, but the real benefit is simple: you move. In a smaller space, VR can feel cramped and like you’re constantly fighting for room. Here, you roam across a 2,000-square-foot arena, which gives your body a little more freedom to reposition, take cover, and find angles.

That freedom changes your gameplay choices. In shooter-style VR, small foot movements and stance shifts can make a big difference. With enough room to move, you are more likely to feel like your actions matter, not just your trigger timing.

It also helps group play. With a maximum of 6 people in the session, you’re not competing with a crowd for physical space. You can still run and aim, and the session stays organized enough for everyone to keep participating.

If you are bringing kids or a group with mixed comfort levels, the arena size can help set expectations. Beginners can focus on learning the controls and movement without feeling like they’re bumping into teammates all the time.

Team Play in Contagion VR 2150: How to Have More Fun

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Team Play in Contagion VR 2150: How to Have More Fun
The second half is the headline, but you get the most out of it when you shift your mindset. Instead of playing solo for a score, focus on what your team needs. In a fight where hordes keep coming, the best results usually come from consistent positioning and quick reactions, not just flashy shots.

Here are a few practical ways to make Contagion VR 2150 more enjoyable for your group:

  • Pick a simple job for your role: support, mid-range shots, or protecting an area your team is covering
  • Stay aware of your surroundings in the arena. Even if targets are the main goal, your movement choices affect your aim
  • Don’t overcommit. Chasing one enemy too long can pull you away from where your team is strongest
  • Communicate quickly if your group is able to talk (no extra strategy is required, just basic coordination)

Also, keep your expectations in check. If you want perfectly varied gameplay every round, you might notice that some sections feel less flexible. Still, the core zombie showdown is designed to deliver that big, adrenaline-driven moment people remember.

The Bar Area Break, Food and Drinks You Pay For, and Table Games

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - The Bar Area Break, Food and Drinks You Pay For, and Table Games
One of the smartest parts of this experience is what happens when you step out of VR. You don’t just sit there waiting in a silent room. You head to a bar area for downtime.

You can refuel with food and buy drinks, and the experience specifically notes that you sip a drink of your choice when you are not playing, with drinks at your own expense. That detail matters. It keeps the experience from feeling like a strict activity with only one possible type of fun. If someone in your group wants a pause with a snack, they’re not stuck staring at a wall.

Table games in the bar area also add a social layer. Once the VR adrenaline hits, it’s nice to have something low-stakes to keep chatting while the next round energy settles. You can share the results and keep friendly rivalry going without turning everything into another round of action.

For you, this is a big value add because it makes the hour feel like an event, not just a headgear workout. It’s also a good fit for groups with different comfort levels, since not everyone has to be fully locked into movement the whole time.

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Who This VR Session Fits Best in London

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Who This VR Session Fits Best in London
This is a family-friendly option that works well for older kids and adults. That phrasing is important. It suggests it is not aimed only at hardcore gamers, and the pacing is set up so first-timers can still have a good time.

It’s also especially ideal for a rainy day. London weather is a real factor when you plan evenings, and this type of indoor activity gives you a clear alternative to wandering between wet bus stops and vague plans.

Here is the kind of group that usually clicks with this experience:

  • A couple looking for something more memorable than dinner
  • Friends who want a shared challenge with a scoreboard vibe
  • Families where kids are curious about VR but still need it to feel safe and structured
  • Anyone who wants a one-hour activity that does not drag into a half-day

If you have someone in your group who is very sensitive to motion or headgear discomfort, take it seriously. The data says most people can participate, but it does not promise every body will enjoy VR the same way. When in doubt, ask staff on arrival about comfort and the pace you can expect.

Price and Value: Is $69.45 Worth a One-Hour Session?

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Price and Value: Is $69.45 Worth a One-Hour Session?
The price is $69.45 per person for an experience that runs about an hour. That might feel steep if you are comparing it to a movie, but this is not a passive activity. You are paying for a timed, guided VR session in a dedicated space, plus staff time and the equipment needed for headsets and free-roam play.

To judge value, look at what you actually get:

  • A full hour of structured gameplay, not a short demo
  • Two game styles in one session, with mini-games first and Contagion VR 2150 second
  • A large play area (2,000 square feet), which improves the feeling of motion and agency
  • A small group limit (maximum 6), which usually helps with pacing and attention
  • A bar break where you can refuel and play table games, even though food and drinks are your own expense

You’re also likely to book in advance. The average booking lead time is about 14 days, so this is a popular option. That’s often a sign that people think it’s worth planning around.

In plain terms: if your group wants an active, social, tech-based night, the price can make sense. If you are only looking for something cheap and quiet, you might feel it is too much.

Timing, Location, and What to Do With Your Arrival Time

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Timing, Location, and What to Do With Your Arrival Time
The meeting point is Navrtar at Dickens Yard, Longfield Ave, London W5 2UQ, UK. The experience ends back at the same place.

Opening hours listed for this activity run from 2:00 PM to 10:00 PM, Monday through Friday, within the stated date range. It’s near public transportation, so you should be able to reach it without a full car-plan.

Max group size is 6, which means your session is not designed to be a casual drop-in where you wander for an hour hoping to get called. When you arrive, get settled quickly. If you are early, hang out nearby, but don’t plan on a long wait.

Also note: you receive a mobile ticket, and confirmation is expected within 48 hours of booking, based on availability. That means you can plan your day, but keep some flexibility in case the venue needs to confirm a slot.

The One Thing to Watch For Before You Go

The main caution here is gameplay variety. While the overall session gets strong scores, one specific complaint is that rounds can feel stale and robotic. That doesn’t mean the whole session falls flat. It means the experience might feel less fresh if you are repeating the same type of VR content or if you are very sensitive to repetition.

How to protect your fun:

  • Go in with the right expectation: this is a competitive, action-driven experience for a full hour
  • Lean into the social side: the bar area and table games help the session feel like more than just gameplay
  • If you are traveling with mixed game experience, let the less experienced players take the first half as a learning round

If you want to share your evening with friends and enjoy teamwork under pressure, Contagion VR 2150 has the ingredients to deliver that moment. Just don’t treat it like a guaranteed fresh, ever-changing storyline.

Should You Book This Navrtar VR Session?

I’d book it if you want an indoor London activity that feels like an event. You get two distinct gameplay halves, a real free-roam space, and a team-based zombie showdown. The fact that it’s small-group friendly helps the hour feel organized, and the bar area adds a normal-life break with snacks, drinks you buy yourself, and table games.

Skip it if you are looking for a calm evening, or if you know you will be disappointed by some repetitive-feeling rounds. The one downside to consider is that not every segment will feel equally exciting.

If your goal is an adrenaline-leaning, social VR night with built-in downtime, this is a smart choice for London, especially when the weather pushes you indoors.

FAQ

Where is the Navrtar meeting point for the VR experience?

The meeting point is Navrtar, Dickens Yard, Longfield Ave, London W5 2UQ, UK.

How long is the Epic 60 Minute Free-Roam Virtual Reality Experience?

It lasts about 1 hour.

How much does the experience cost?

The price is $69.45 per person.

What language is the experience offered in?

The experience is offered in English.

What games are included during the 60 minutes?

The session includes multiplayer mini-games in the first half, then a zombie-shooting showdown called Contagion VR 2150 in the second half.

Is the session free-roam, and how large is the arena?

Yes, you roam in a 2,000-square-foot arena.

Is there a break, and can I buy drinks or snacks?

After the action, you can take a break in the bar area. You can refuel with food and refreshment drinks, and drinks are for your own expense when you are not playing.

How many people are in a group at most?

The experience has a maximum of 6 travelers.

What is the cancellation policy for a full refund?

You can cancel up to 24 hours in advance of the experience start time for a full refund.